-- GENERATED SPELL FOR [Murloc Lurker] --


function spell0_732(pUnit, Event) --@Backstab,n/a--
pUnit:FullCastSpellOnTarget(7159,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_732', 582, 1)
end

function Sorts_732(pUnit, Event)
local choix_sorts_732 = math.random(0, 0)
if choix_sorts_732 == 0 then
pUnit:RegisterEvent('spell0_732', 1, 1)
end
end

function mob732_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_732', math.random(1500, 3000), 1)
end

function mob732_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob732_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob732_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(732, 1, 'mob732_Action')
RegisterUnitEvent(732, 2, 'mob732_Leave')
RegisterUnitEvent(732, 3, 'mob732_Kill')
RegisterUnitEvent(732, 4, 'mob732_Die')
